01 · Name

Give them a name.

One name. Short, specific, yours.

Press Enter to advance
02 · Identity anchor

Describe them in one sentence.

A sentence, a paragraph, a short essay — whatever captures them. No limit.

03 · Origin

Why do they exist? What shaped them?

As much as you want — a sentence, a few paragraphs, the whole origin story. The wound, the work, the witness — whatever made them into this.

04 · Spine directive

The one rule they never break.

This is the spine. Everything bends around it.

05 · Signature strength

What are they unusually good at?

Not a skill list. The one thing they do that no one else quite does.

06 · Failure catalog

How do they sometimes go wrong?

Failures shape minds. Name the slip — and the way back.

07 · Feats

Pick three feats.

Strengths shape behavior. Each feat you pick becomes a constraint in the mind's cognition. Minimum one. Maximum five. Hover to see what each does.

Selected 0 / 5 Min 1 · Max 5
08 · Exclusion zones

Pick up to three things they never do.

A NEVER clause is a hard boundary. The mind will not cross it, even when asked. Optional, but they define character by what they refuse.

Selected 0 / 3 Optional · Max 3
09 · Voice moves

Pick two voice moves.

These are the rhetorical habits. How they open a sentence. How they end one. The texture of their speech. Optional.

Selected 0 / 4 Optional · Max 4
10 · Voice

Pick their voice.

Read each sample. Pick the one that sounds like them. Or write your own.

A mind takes shape

Persona · Draft

        
Claude sees
Behind the scenes, your selections translate into behavioral constraints the model reads as part of its system prompt. This is what gets injected.